Buffs

Full list of Awaken Chaos Era buffs.

Contents

Attack Up

Attack Up I
Increases the Champion’s Total ATK by 20% to 30%.

+30% Attack.

Attack Up II
Increases the Champion’s Total ATK by 50%.

+50% Attack.

Heroes

Ability Immunity

Ability Immunity
Grants immunity to the next negative effect taken.

Heroes

Ability Ineffective

Ability Ineffective
Ability rendered ineffective 1 time.

Accuracy Up

Accuracy Up
Increases the team’s Accuracy by 20%.

Basic Ability Damage Up

Basic Ability Attack Up
Basic abilities of all team members deal 50% more damage.

Basic Ability Attack Up Ascended
Basic abilities of all team members deal 80% more damage.

    Block

    Block
    Each Block reduces damage taken by 15%. Each attack on this character removes 1 Block.

    Each Block reduces damage taken by 15%. Each attack on this character removes 1 Block. Max 5 stacks.
    [Unremovable]

    Counterattack

    Counter attack
    When attacked, counters using a basic ability.

    Crit. Damage Up

    Crit Damage Up I
    Increases the Champion’s Total Crit. Damage by 30%.

    Crit Damage Up II
    Increases the Champion’s Total Crit. Damage by 50%.

    Crit. Rate Up

    Crit. Rate Up
    Increases the Champion’s Critical Hit chance by 30%.

    Crit. Resistance Up

    Crit. Resistance Up
    Increases the Champion’s Crit. Resistance by 30%.

      Damage Reduction

      Damage Reduction
      -30% Damage Taken.

      Damage Sharing

      Damage Sharing
      Absorbs 15% or 20% of the damage taken by an ally.

      Damage Up

      Damage Up I
      Increases the Champion’s damage by 30%.

      +30% Damage.

      Damage Up II
      Increases the Champion’s damage by 50%.

      +50% Damage.

      Dark Avatar

      Dark Avatar
      Replaces basic and ultimate abilities.

      Death Immunity

      Death Immunity
      Health cannot drop below 1.

      Defense Pierce Up

      Defense Pierce Up
      +30% Defense Pierce.

      Defense Up

      Defense Up I
      +30% Defense.

      Defense Up II
      +50% Defense.

      Delay Fate

      Delay Fate II
      +20% Accuracy and Precision.

      Disguise

      Disguise
      Duplicate’s the target’s abilities.

      Dodge Up

      Dodge Up
      +15% Dodge.

      +100% Dodge. Removed when attacked.
      [Unremovable]

      Focus Up

      Focus Up I
      +30% Focus.

      Focus Up II
      +50% Focus.

      Guard

      Guard
      Protects an ally from lethal damage, and has that damage applied to this character instead.

      Heal Over Time

      Heal Over Time
      A heal over time buff that regenerates health is placed on a hero for 1-3 turns.

      Restores this character’s Health at the start of the turn.

      Holy Protection

      Holy Protection II
      Greatly reduces damage received.

        Holy Punishment

        Holy Punishment II
        Greatly increases damage.

          Immune

          Immune
          This character will not be affected by subsequent negative effects.

          Invincible

          Invincible
          This character will not take any damage.

          Invisible

          Invisible
          This character cannot be targeted by an enemy. Effect cannot be removed.

            Joint Attack

            Joint Attack
            Grants a joint attack with this character’s basic ability alongside the attack of any ally. [Unremovable]

            Life Steal Up

            Life Steal Up II
            +25% Life Steal.

            Lightning Recharge

            Lightning Recharge
            Boosts attack based on remaining lightning shield. [Unremovable]

            Lightning Shield

            Lightning Shield
            Converts some damage from a target into an ATK bonus for this character at the start of their turn.

            Max Health Up

            Max Health Up
            Increases the Champion’s Total Maximum HP by 15-20%.

            +15% Max Health.

            Random Stats Up

            Random Stats Up
            Randomly grants either an Attack Up, Defense Up, Speed Up, Crit. Rate Up or Crit. Damage Up positive effect.

            Randomly applies one of the following effects: Attack Up, Crit Rate Up, Crit Damage Up, Damage Up, or Speed Up.

            Resistance Up

            Resistance Up I
            +30% Resistance.

            Resistance Up II
            +50% Resistance.

            Shield

            Shield
            Absorbs a percentage of damage taken as Health.

            Redirects some damage from the target to this character.

            Speed Up

            Speed Up I
            Increases the Champion’s Total SPEED by +30.

            Speed Up II
            Increases the Champion’s Total SPEED by +50.

            Stealth

            Stealth
            This character cannot be targeted by an enemy. Effect is removed when attacked.

            Unholy Redemption

            Unholy Redemption
            +50% Damage Reduction, +40% Life Steal.

            Unicorn’s Blessing

            Unicorn’s Blessing
            When attacking, deals 30% bonus damage; When attacked, reduces damage taken by 30%. Removes this effect upon taking damage.

            Vanguard

            Vanguard II
            +45% Attack, Crit. Damage, and Speed, which decreases by 15% per turn.

            Vengeful Spirit

            Vengeful Spirit II
            +8% Attack. Stackable.

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