Debuffs

Full list of Awaken Chaos Era debuffs.

Accuracy Down

Accuracy Down
-15% Accuracy.

Heroes

Arcane Sanction

Arcane Sanction
This character takes damage equal to 10% of Max Health and suffers Silence for 1 turn upon casting any ability with a cooldown.

Attack Down

Attack Down
Decreases the Champion’s Total ATK by 20% to 30%.

Bleeding

Bleeding
At the end of turn, deals damage based on the caster’s attack.

Crit. Rate Down

Crit. Rate Down
-30% Crit. Rate.

Curse

Curse
For the duration of this effect, 100% of damage taken by this character is taken at the time of tallying.

Defense Down

Defense Down 1
Decreases the Champion’s Total DEF by 30%.

Defense Down 2
Decreases the Champion’s Total DEF by 50%

Focus Down

Focus Down
-30% Focus.

Frostbite

Frostbite
-10% Speed. At 5 stacks, applies Frozen.

Frostbite II
-20% Speed. At 4 stacks, applies Frozen.

Frozen


Frozen

Target is unable to act and takes 50% more damage from all sources. Attacks on the target have a 50% chance to remove this effect. [Control Effect].

Ignite

Ignite
At the start of the turn, deals damage based on the caster’s attack.

Increased Damage Taken

Increased Damage Taken
+30% damage taken.

Induction

Induction
Deals damage based on caster’s Attack upon taking damage. [Unremovable]

No Positive Effects

No Positive Effects
This character will not be affected by any subsequent positive effects.

Plague

Plague
Deals damage based on current Health at the start of the turn.

Poison

Poison
Deals damage based on Max Health at the start of the turn.

Precision Down

Precision Down
-30 Precision

Random Stats Down

Random Stats Down
Applies a random one of the following debuffs: Attack Down, Defense Down, Speed Down, or Crit. Rate Down.

Resistance Down

Resistance Down
-30% Resistance.

Silence

Silence
Can only use basic abilities. [Control Effect]

Speed Down

Speed Down
-30 Speed.

Stun

Stun
Unable to act.

Taunt

Taunt
Immune to control effects. Automatically uses basic ability to attack the caster. [Control Effect].

Unhealable

Unhealable
Received healing effects are reduced by 100% [excludes Life Steal].

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