Helmar guide

Helmar

FactionSylvan Woodlands
RarityEpic
ElementWater
TypeOffense

Detailed Stats

Attack1,270
Health 5,664
Defense547
Speed95
Crit. Rate6%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Bloodthirsty

Trait

Attacks have a 20% chance to grant a bonus attack with this character’s special ability.

Ascension Effects:

Attacks have a 50% chance to grant a bonus attack with this character’s special ability.

Blood Axe

Basic

Deals 80% damage to an enemy, with a 100% chance to apply Bleeding for 2 turn(s).

Level 2:

Effect application chance +30%.

Level 3:

Damage +10%.

Level 4:

Effect application chance +20%.

Bleeding

At the end of the turn, deals damage based on the caster’s Attack.

Flying Justice

Special

3

Deals 50% damage to an enemy and applies Bleeding for 2 turn(s). If the enemy is affected by Bleeding, applies an extra stack of Bleeding.

Level 2:

Damage +10%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Bleeding

At the end of the turn, deals damage based on the caster’s Attack.

Vampiric

Ultimate

3

Deals 200% damage to an enemy and detonates all of their Bleeding effect(s).

Level 2:

Damage +20%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Level 4:

Damage +20%.

Level 5:

Ability cooldown is reduced by 1 turn(s).

Bleeding

At the end of the turn, deals damage based on the caster’s Attack.

Recommended Sets

Raptor Set

+20% Focus.

Warrior Set

+15% Attack.

Cursed Set

After attacking, there is a 35% chance to launch a bonus attack using this character’s basic ability. Can be triggered once per turn.

Synergy

Scarlett

Pair with Scarlett for an increased chance to apply Bleeding.

Marian Shadowblood

Pair with Marian Shadowblood for an increased chance to apply Bleeding.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Bio

Biography Variant 1 (ZBT).

“Helmar the Berserker” was once one of the most feared gladiators in the Bloody Arena, and a favorite among the nobles for his cruel showmanship in often beheading fellow slaves defeated in battle. Yet his reign of terror in the Arena finally came to an end courtesy of Zachary and Urzag, two accomplished warriors in their own right who overcame Helmar’s brute strength with a cooperative mindset against which Helmar’s attacks could find no weakness.

Although undoubtedly one of the main draws of the Arena, Helmar experienced something of a fall from grace with the nobles after his defeat at Urzag and Zachary’s hands, who also became frustrated at the financial losses caused by the high number of gladiators Helmar was fatally wounding. Helmar became one of few gladiators actually expelled from the Arena by the gaming warden, but found a new lease on life as captain of a group of mercenaries in the relatively lawless Bloodbeast Jungle. Helmar has since acquired a powerful new patron, the mysterious Archcleric Valeria, who has promised him victory against the elves…

Biograghy Variant 2.

The so-called Chaos Beastmen are a distinct lineage of beastmen descended from those originally corrupted by the Dark One during the War in Heaven thousands of years ago, and may be distinguished from their more peaceful forest brethren by their brutality, hatred of civilization, physical strength and ruthless ambition. Among the brutal Chaos Beastmen, there is none more brutal than that so-called Bonebreakers, a group of blue-skinned ravenous creatures, and among the Bonebreakers there is no member so cunning and ruthless as their Warchief Helmar, a towering giant of the Bonebreakers dedicated to the ruthless eradication of all opposition to the Bonebreaker’s jungle rule. The long lifespan given to the Chaos Beastmen by the connection to the Dark has made Helmar a constant threat both to the other beastmen as well as elves and the other inhabitants of the forest, who have lived for centuries under the threat of ambush by one of Helmar’s Bonebreaker legions for centuries.

Although powerful, neither Helmar nor his warriors could ultimately defeat the power of the Tauren Shaman or Wolf Clan who, combined with their accursed elven allies, have kept Helmar and the Bonecrushes on the run at the periphery of Bloodbeast Jungle for generations. The Dark One’s renewed strength in Aurelica in these latter days and Soulplunder’s ominous arrival to Sylvan may have provided Helmar with the renewed strength he potentially needs to launch a new reign of terror and slaughter their beastmen nemeses.

The time for vengeance has come, and my Bonebreakers will bathe this jungle in blood!

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