Rick guide

Rick

FactionTitan Icelands
RarityLegendary
ElementWood
TypeOffense

Detailed Stats

Attack1,512
Health 5,443
Defense562
Speed105
Crit. Rate8%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Marked Man

Trait

Grants Stealth for 1 turns at the start of each round. +50% Crit. Resistance while Stealth.

Ascension Effects:

Grants Stealth for 1 turns at the start of each round. +100% Crit. Resistance while Stealth.

Stealth

This character cannot be targeted by an enemy and takes 30% reduced area splash damage in the Arena. Effect is removed when attacked.
[Unremovable] 

Vigilante

Basic

Deals 100% damage (+30% if marked) to an enemy and applies Defense Down for 2 turn(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Defense Down

-30% Defense.

Mark of Doom

The marker counterattacks against any use of target’s ability.
[Unique Effect]

Doom Assassin

Special

This character counterattacks against the use of an ability by any enemy affected by Mark of Doom while in Stealth state, dealing 100% damage while ignoring Defense Up, Damage Reduction or Shield effects on the target.

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Damage +10%.

Stealth

This character cannot be targeted by an enemy and takes 30% reduced area splash damage in the Arena. Effect is removed when attacked.
[Unremovable] 

Mark of Doom

The marker counterattacks against any use of target’s ability.
[Unique Effect]

Shadowmaster

Ultimate

4

+50% Accuracy. Deals 200% damage to an enemy, ignores 30% of target Defense and inflicts Mark of Doom. The defeat of any enemy affected by Mark of Doom refreshes this character’s ultimate.

Level 2:

Damage +20%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Level 4:

Damage +20%.

Level 5:

Ability cooldown is reduced by 1 turn(s).

Mark of Doom

The marker counterattacks against any use of target’s ability.
[Unique Effect]

Recommended Sets

Cursed Set

After attacking, there is a 35% chance to launch a
bonus attack using this character’s basic ability.
Can be triggered once per turn.

Assassin Set

Attacks have a 50% chance of dealing +50% damage to the main target.

Divine Set

This character has a 30% chance to launch a
counterattack with their basic attack.

Synergy

Tashir

Pair with Tashir to enhance Rick’s durability.

Virgil

Pair with Virgil to enhance Rick’s durability.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Bio

Young Rick refused to inure himself to the daily prejudices his fellow ratmen of the Sylvan Woodlands seemed resigned to, a powerful spur for Rick to learn the arts of combat as the clearest means of proving the worthiness of his people. Rick failed to transform himself into the ultimate warrior, but did succeed in the assassin’s arts far beyond the other beastmen’s wildest dreams. Perhaps now the ratman can have more of a voice in Jungle politics with such talent at the table.

What Rick lacks in strength and brawn, particularly in comparison to the mightiest fighters of the other races, such as Thor, he more than makes up for in agility, trickery, speed, and cunning. Rick has learned how to master the shadowy dash and knife from the darkness, with which he has conquered many foes both personal and tribal. Yet Rick is not unaware of his powerful need for greater protection. Rumors of mighty artifacts crafted at the hands of the dwarves of the Titan Icelands have drawn his attention and now to his latest, greatest adventure…

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