Gubeg guide

Gubeg

FactionCrisas
RarityLegendary
ElementWood
TypeOffense

Detailed Stats

Attack1,362
Health 5,826
Defense494
Speed152
Crit. Rate8%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Restlessness

Trait

+1 bonus turn per round per 150 Speed. +10 Speed upon casting any ability (max: 100 bonus Speed).

Ascension Effects:

+1 bonus turn per round per 100 Speed. +10 Speed
upon casting any ability (max: 100 bonus Speed).

Cunning Stab

Basic

Deals 50% damage to an enemy. This attack has a 50% chance to ignore 50% of target Defense and grant 10 Speed.

Level 2:

Damage +5%.

Level 3:

Damage +5%.

Level 4:

Effect trigger chance +20%.

Vile Ambush

Special

5

Deals 130% damage to an enemy plus 1 Poison for 2 turn(s) with a 30% chance of an extra Poison for 2 turn(s) and +10 Speed.

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Damage +10%.

Poison

Deals damage based on Max Health at the end of the turn.

Quick Raid

Ultimate

8

Deals a total of 330% damage to a random selection of enemies. Damage scales with this character’s Speed.

Level 2:

Damage +30%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Level 4:

Damage +30%.

Level 5:

Ability cooldown is reduced by 1 turn(s).

Level 6:

Damage +30%.

Level 7:

Damage +30%.

Recommended Sets

Raider Set

+15 Speed.

Synergy

Nicklaus

Pair with Nicklaus to form a team of strong initiators.

Windstrex

Pair with Windstrex to increase damage from Gubeg’s ultimate ability.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Armored Incursion (Light)

Bio

Gubeg, the chief of the desert goblins, obtained his crown by being more ruthlessly cunning and more cleverly deceptive than his only somewhat less crafty brethren, many of whom were sacrificed to Gubeg’s ascension. Such is the way of goblinkind. Gubeg possesses one advantage that those under him lack: a very powerful, poisonous little pet nicknamed “Horace”. Gubeg stumbled into a dangerous mantar lair on a poorly directed hunting expedition, but was lucky to escape both with his life and a small mantar egg on the verge of hatching, which became Horace. The mantar are a rare. cold-blooded, and somewhat worm-like rotund species capped with horns and fish scales which inhabit the southern and western areas of the desert.

The creature would be harmless enough were it not for the deadly poisons concealed behind their fangs, which can even kill an orc with one bite. Gubeg effectively adopted the orphan Horace by maternal imprint upon the creature’s birth, who has since become extremely attached to Gubeg as his dangerous animal bodyguard Gubeg can also parade around his fiefdom upon his back. Goblins are, as a general rule, a somewhat disloyal race, and so it is perhaps thanks to Horace that Gubeg has lasted uncommonly long in his position.

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