Evelyn guide
Evelyn
Faction | Lasir |
Rarity | Elite |
Element | Fire |
Type | Offense |
Ability
Swordsmanship
Trait
When attacking, if the target has Defense Down, launches a bonus attack with the Basic ability.
Ascension Effects:
Crit Chance is increased by 15%. When attacking, if the target has Defense Down, launches a bonus attack with the Basic ability.
Defense Down
-30% Defense.
Thrust
Basic
Deals 90% damage to 1 enemy, with a 50% chance to apply Defense Down to them for 2 turn(s).
Level 2:
Damage +10%.
Level 3:
Damage +10%.
Level 4:
Damage +10%.
Defense Down
-30% Defense.
Slash
Special
3
Deals 165% damage to an enemy. Guaranteed Critical Strike if the enemy has Defense Down.
Level 2:
Damage +15%.
Level 3:
Damage +15%.
Level 4:
Damage +15%.
Level 5:
Damage +15%.
Defense Down
-30% Defense.
Weakpoint Slam
Ultimate
3
Deals 220% damage to 1 enemy and applies Defense Down to them for 2 turn(s). If the enemy has Defense Down, this attack is guaranteed to trigger Critical Strike.
Level 2:
Damage +20%.
Level 3:
Damage +20%.
Level 4:
Damage +20%.
Level 5:
Damage +20%.
Level 6:
Damage +20%.
Defense Down
-30% Defense.
Recommended Sets
Rage Set
+12% Crit. Rate.
Warrior Set
+15% Attack.
Cursed Set
After attacking, there is a 35% chance to launch a bonus attack using this character’s basic ability. Can be triggered once per turn.
Synergy
Scores
Arena (Offense)
Arena (Defense)
No Man's Land: Bane Wraith
No Man's Land: Flame Lizard
No Man's Land: Wrathful Flood
No Man's Land: Lord of Holy Light
No Man's Land: Shadow Captive
Arcane Dominator: Roaring tulpa
Arcane Dominator: Ash Magisteria
Arcane Dominator: Queen of Tides
Arcane Dominator: Witch of Wind
Arcane Dominator: Gemini Dragon
Armored Incursion (Wood)
Armored Incursion (Fire)
Armored Incursion (Water)
Armored Incursion (Light)
Bio
Evelyn grew up a child of aristocracy, summering in palaces by the Jakubik Coast or in her father’s grand estates during winter until palace intrigue removed her from the nobility, her father, and Lasir altogether. Evelyn may not have survived exile to the far settlements were it not for the legendary swordsman Zachary and then Yolanda, both friends of Evelyn’s mother, who took Evelyn under their wings in those early days until she could defend herself. Thus Evelyn began a new life on the Empire’s border.
Evelyn spent long years refining her swordsmanship under Zachary’s and then Yolanda’s tutelage in the Free Cities, a place far enough from Lasir to provide Evelyn refuge from her painful memories until Yolanda finally revealed Evelyn’s natural affinity for the Light and future destiny as a warrior for the Halo of Dawn, the Guardians of Aurelica. Quested by Yolanda, Evelyn must now embark on her first real mission for the Halo of Dawn and travel to and confront her fears in Pegasus as a part of her “Glorianas” trials. The great tragedy of her life, the death of her mother and abandonment by her father, must be revisited soon enough…