William guide


FactionHoly Light Empire

Detailed Stats

Health 6,984
Crit. Rate6%
Crit. Damage150%


Combat Prowess


The basic abilities of all team members deal 40% more damage.

Ascension Effects:

The basic abilities of all team members deal 60% more damage.

Marching Orders


Deals 50% damage to an enemy and launches a joint attack with a random ally.

Level 2:

Damage is increased to 40%.

Level 3:

Damage is increased to 50%.

Order: Hold Position



Grants 1 stack of Counterattack to all team members and applies Defense Up II to the main target for 3 turn(s).

Level 2:

Duration of Defense Up II is prolonged to 3 turn(s).

Level 3:

Ability cooldown is reduced by 1 turn(s).

Counter attack

When attacked, counters using a basic ability.


+50% Defense.

Order: Advance



Deals 100% damage to all enemies, with a 80% chance to apply Defense Down for 2 turn(s).

Level 2:

Damage +10%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Level 4:

Damage +10%.

Level 5:

Ability cooldown is reduced by 1 turn(s).

Level 6:

Damage +10%.

Defense Down

-30% Defense.

Recommended Sets

Terra Set

+15% Health.

Raider Set

+15% Speed.

Guard Set

Grants a shield with strength equal to 30% of Max Health for 3 turns at the start of battle. Bonuses from multiple Sets do not stack.



Pair with Gubeg to improve basic ability damage.


Pair with Jacob to improve basic ability damage.


Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)


Born to the Noble Jadikan Family, William’s path to a high-ranking, comfortable position in the Empire was
all but assured by his birth, and yet he chose instead to conceal his identity in the Imperial Guard as an ordinary officer, where he distinguished himself in a succession of campaigns against the Outer Tribes and quickly rose through their ranks.

The fact of his lineage combined with his proven strategic talent made William a natural choice decades later for the position of the Emperor’s Hand, High Commander of the Imperial Guard. Innumerable campaigns have transformed William into battle-hardened general with the scars to prove it, and his battalions,
nicknamed the “Emperor’s Blade”, have absorbed something of his decisive bravery with their fierce and fearless advances into enemy lines.

Now advanced in years, and much more suited to the palatial capital rather than the field, years of achievements and medals have done nothing to reduce William’s high standards and demands on his men and their loyalty. Numerous successful campaigns and the trust of the Emperor have made him a popular commander with both the imperial citizenry and his troops, who will follow him wherever he goes, confident that William’s tactical genius will be enough to secure victory.

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