Sylan guide

Sylan

FactionCrisas
RarityEpic
ElementWood
TypeControl

Detailed Stats

Attack1,120
Health 5,842
Defense622
Speed108
Crit. Rate6%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Sand Spirit Protector

Trait

Grants immunity to Disguise and a 35% chance of nullifying any damage taken by a team member. Cooldown: 2 rounds. Further grants a team-wide Damage Reduction for 1 turns if over 3 positive effects are present on this character at the start of an enemy attack.

Ascension Effects:

Grants immunity to Disguise and a 35% chance of nullifying any damage taken by a team member. Cooldown: 1 round. Further grants a team-wide Damage Reduction for 1 turns if over 3 positive effects are present on this character at the start of an enemy attack.

Disguise

Duplicate’s the target’s abilities.
[Unremovable]

Damage Reduction

-30% damage taken.

Quicksand Fury Strike

Basic

Deals 100% damage to an enemy, with a 50% chance to apply Attack Down for 1 turn(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Attack Down

-30% Attack.

Sand Shield

Special

4

Grants all team members Defense Up for 3 turn(s). This character will counterattack when teammates with Defense Up are attacked, dealing 80% damage with a 80% chance of inflicting Defense Down on the target for 1 turn(s).

Level 2:

Damage +10%.

Level 3:

Defense Up duration extended by 1 turn(s).

Level 4:

Damage +10%.

Level 5:

Defense Down Chance to apply +30%.

Defense Up

+30% Defense.

Defense Down

-30% Defense.

Sand Burial

Ultimate

4

Deals 120% damage to all enemies with a 85% chance to inflict Accuracy Down for 1 turn(s). Also inflicts Stun on the target for 1 turn(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Ability cooldown is reduced by 1 turn(s).

Accuracy Down

-15% Accuracy.

Stun

Unable to act.
[Control Effect]

Recommended Sets

Raptor Set

+20% Focus.

Revival Set

Restores 10% of Max Health at the start of the turn, or 20% if below 50% Health. Can only be triggered 2 times per round.

Rebel Set

Attacks have a 20% chance to Stun the enemy for 1 turn.

Synergy

Brand

Pair with Brand for an increased chance to apply Defense Up.

Bruszakk

Pair with Bruszakk for an increased chance to apply Defense Up.

Joseph

Pair with Joseph for an increased chance to apply Defense Up.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Bio

Sylan is a true mystery wrapped in an enigma: a girl seemingly lost in the desert and yet sighted by many generations of Crisis locals who could swear that she is more than a century old.

Some say Sylan was a mage exiled by the Imperial Academy after the committing of some grievous, unforgivable act; others say that she is a sorcerer with a strange genetic disorder who, enraged at the discrimination of high society, cast off the yolk of human habitation in favor of the remote desert. Yet the most popular theory must be that Sylan is no human at all, but the avatar of a local trickster daemon who enjoys provoking mortals and punishing the disrespectful with a sandy burial using her magical sand-golem summoning powers.

There is no doubt that humanity’s fear and hostility of Sylan is returned by her in equal measure, and yet it must be noted that the goblins have somehow managed to maintain relatively cordial relations with this enigmatic presence. Sylan has assisted or at least traded with the goblins on numerous occasions, even displaying a kind of twisted affection for these creatures of equally short stature, and appears rather unconcerned or even respectful of their conniving, greedy habits.

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