Agzul guide

Agzul

FactionSoulplunders
RarityElite
ElementDark
TypeOffense

Detailed Stats

Attack1,045
Health 3,656
Defense385
Speed88
Crit. Rate6%
Crit. Damage150%
Focus30%
Resistance0%
Agility5
Precision100

Ability

Contamination of the Aether

Trait

Applies Poison to all enemies for 2 turn(s) upon the death of an enemy. This ability may be triggered up to 1 times per round.

Ascension Effects:

Applies Poison to all enemies for 3 turn(s) upon the death of an enemy. This ability may be triggered up to 1 times per round.

Poison

Deals damage based on Max Health at the end of the turn.

Possession

Basic

Deals 100% damage to an enemy, with a 50% chance to apply Poison for 2 turn(s). Heals this character for 20% of damage dealt.

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Poison

Deals damage based on Max Health at the end of the turn.

Souldrain Lantern

Special

2

Deals 100% damage to an enemy plus 1% damage per 1% Health lost by the target.

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Ghast Wind

Ultimate

4

Deals 150% damage to all enemies and applies Poison for 3 turn(s).

Level 2:

Damage +15%.

Level 3:

Poison effects extended by 1 turn(s).

Level 4:

Ability cooldown is reduced by 1 turn(s).

Level 5:

Damage +15%.

Level 6:

Ability cooldown is reduced by 1 turn(s).

Poison

Deals damage based on Max Health at the end of the turn.

Recommended Sets

Terra Set

+15% Health.

Raptor Set

+20% Focus.

Guard Set

Grants a shield with strength equal to 30% of Max Health for 3 turns at the start of battle. Bonuses from multiple Sets do not stack.

Synergy

Ghajar

Pair with Ghajar to increase Poison damage.

Gangelo

Pair with Gangelo for an increased chance to apply Poison.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Bio

Agzul barely survived the explosion launched by Gangelo’s failed alchemy experiment. His body, mangled and twisted beyond repair, might have released Agzul’s spirit from its torment were  his brother not an extremely accomplished scientists and magic user. Gangelo, sensing his brother’s still-beating heart, acted quickly in preparing a new body using a combination of unproven research and forbidden black magic far outside the scope that previously considered. Agzul’s mind and some limbs were successfully transplanted into an insectoid mass, ensuring his continued survival at the cost of a hideously deformed, bulging appearance.

Unfortunately, Agzul’s brain did not survive the explosion entirely intact, and he has become quite incapable of complex thought. This fact not withstanding, Agzul’s friendship with Desmond, another scientist who fallen out of favor with society, provided him with the means of rescuing Gangelo from the Imperial jail. Reunited at last, the two brothers have joined Desmond as members of Soulplunder, in which Agzul serves as something akin to Desmond’s lieutenant.

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