Geironul guide

Geironul

FactionHoly Light Empire
RarityLegendary
ElementFire
TypeOffense

Detailed Stats

Attack1,482
Health 5,934
Defense579
Speed105
Crit. Rate8%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Coiled Spring

Trait

Grants 1 Rage at the end of the turn plus either an 0%/50%/100% chance of a bonus turn based on the amount of this character’s Rage. Return Rage to zero after triggered. Cooldown: 1 round.

Ascension Effects:

Grants 1 Rage at the end of the turn plus either an 0%/50%/100% chance of a bonus turn based on the amount of this character’s Rage. Return Rage to zero after triggered. Cooldown: 1 round. Grants Death Immunity for 1 turns at the start of battle.

Death Immunity

Health cannot drop below 1.

Charge Of The Dawn

Basic

Deals 120% damage to an enemy, with a 100% chance to apply No Positive Effects for 2 turn(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

No Positive Effects

This character will not be affected by any subsequent positive effects.

Wheel Of Fire

Special

2

Deals 120% damage to all enemies and prolongs this character’s duration of their positive effects by 1 turn(s).

Level 2:

Damage +10%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Level 4:

Damage +10%.

Dawn Of Fire

Ultimate

4

Deals 120% damage to all enemies while ignoring up to 90% of enemy Defense based on the difference between this character’s and the target’s initial Attack. This ability grants Death Immunity for 1 turns upon defeating an enemy.

Level 2:

Ability cooldown is reduced by 1 turn(s).

Level 3:

Damage +10%.

Level 4:

Ability cooldown is reduced by 1 turn(s).

Level 5:

Damage +10%.

Death Immunity

Health cannot drop below 1.

Recommended Sets

Warrior Set

+15% Attack.

Avarice Set

Grant this character 50% bonus damage when
attacking over an area. Can only be triggered once every 1 round.

Synergy

Yolanda

Pair with Yolanda to enhance Geironul’s durability.

Windstrex

Pair with Windstrex to increase Geironul’s Attack.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Bio

Geironul was once a mighty paladin of the Order of the Sacred Temple, inducted by baptismal ceremony into her Order by the Sacred Spear as its wielder with the imprint of the Order’s patron, the Divinity of Fire. Geironul is no stranger to the savagery of field, having been rescued by a Temple paladin from her first battle at the age of 10 after which her induction soon followed. It was an era of darkness in which the powers of Chaos seemed on the cusp of prevailing over Aurelica, and during which Geironul solemnly swore to protect her land with all her strength against the Dark. 
Geironul fought well, above and beyond the call of duty, but sadly lost her physical body and strength in the battle that claimed her. She should have died, but didn’t. The Sacred Spear provided a passageway of survival. What Geironul found on the other side was not death, but a long slumber in the Void. Geironul felt herself alive a millennia later, strength restored. She immediately knew why she had been brought back: to guard Aurelica once more.

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