Taliesin guide

Taliesin

FactionHoly Light Empire
RarityLegendary
ElementFire
TypeOffense

Detailed Stats

Attack1,471
Health 7,329
Defense649
Speed121
Crit. Rate6%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Twilight Dirge

Trait

When an enemy with 2 or more stacks of Bleeding casts abilities, reduces the Ultimate ability’s cooldown by 1 turn(s). When an enemy with Bleeding dies, deals True Damage to all non-Boss enemies and applies 1 stack(s) of Bleeding for 2 turn(s). Damage scales with the target’s Max Health.

Ascension Effects:

When an enemy with 2 or more stacks of Bleeding casts abilities, reduces the Ultimate ability’s cooldown by 1 turn(s). When an enemy with Bleeding dies, deals True Damage to all non-Boss enemies and applies 1 stack(s) of Bleeding for 2 turn(s). Damage scales with the target’s Max Health. When attacking non-Boss enemies with Bleeding, recovers Health equal to 15% of the target’s Max Health.

Bleeding

After each ability cast, takes True Damage equal to the applier’s Attack.

Vampiric Sword

Basic

Deals 130% damage to 1 enemy and applies 2 stack(s) of Bleeding for 2 round(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Damage +10%.

Bleeding

After each ability cast, takes True Damage equal to the applier’s Attack.

Blood Nourishment

Passive

When an enemy with Bleeding casts abilities, recovers 8% Max Health.

Level 2:

+1% Health recovery.

Level 3:

+1% Health recovery.

Level 4:

+1% Health recovery.

Level 5:

+2% Health recovery.

Bleeding

After each ability cast, takes True Damage equal to the applier’s Attack.

Vampiric Fog

Ultimate

3

Deals 200% damage to 1 enemy. If the target’s a Boss enemy, deals 60% increased damage. If the target’s a non-Boss enemy, deals bonus True Damage equal to 20% of their Max Health. Also deals 40% splash damage to other enemies and applies 1 stack(s) of Bleeding to all enemies for 2 round(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Damage +10%.

Level 5:

+5% bonus damage.

Level 6:

Ability cooldown is reduced by 1 turn(s).

Bleeding

After each ability cast, takes True Damage equal to the applier’s Attack.

Recommended Sets

Dragonscale Set

Takes 30% less damage from critical strikes. Does not stack with similar effect types.

Raptor Set

+20% Focus.

Terra Set

+15% Health.

Synergy

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Armored Incursion (Light)

Bio

As one of the few remaining Ichorians still to walk the earth, Taliesin has always maintained a fervent belief in the natural superiority of his own racial sublineage versus the common bulk of humanity. After that hunt that almost wiped out the entire Ichorisis tribe from Aurelica, Taliesin and the few lucky survivors were driven underground, forced to hide in the darkest corners, yet Taliesin still cherishes the idea of a “Restoration” of the glories rightfully belonging to the near-immortal Ichorians. The business of war, particularly the ascent of the Hirschbuck Empire, has provided excellent fuel for Taliesin to prepare for his people’s return. Superhuman soldiers like Taliesin sacrificed much to ensure the Hirschbuck Empire’s success, and it is a sacrifice the Empire will repay – willing or not.

Taliesin has been driven to take every conceivable step to conceal his identity given the chronic abuse his kind suffered at the hands of “typical” humans. Yet even the best efforts cannot avoid exposing Taliesin, at a minimum, as a lesser member of imperial nobility for his elegant mannerisms, speech, and education. However, there are benefits to a centuries-old existence. Taliesin has used his connections and service record with the Imperial Army to establish the largest trading post in the Empire. In reality, Taliesin’s thriving business, which for all intents and purposes has enriched him beyond measure, is nothing more than a front for Taliesin to supply his people with readily available funds whenever the Time of Restoration arrives. Taliesin’s wealth has also bankrolled years of clandestine searching for his kinsmen. Many letters have been sent out by dark messengers on horseback to potential Ichorian recipients. None have yet been returned.

But there is hope. Taliesin’s impressive contacts have recently informed him of the news of several peculiar bodies piled up in the Lasir morgues. These bodies seem to have been set upon by wild beasts with the strange exception of their nearly total loss of all blood. Such wonderful news may indeed warrant Taliesin’s personal investigation…

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