Martome guide
Martome
Faction | Titan Icelands |
Rarity | Legendary |
Element | Water |
Type | Offense |
Ability
Blood Curse
Trait
Leader Ability: In Dungeon battles, all team members’ Focus is increased by 30%.
[Aura] When a team member applies Bleeding, increases the effect’s duration by 1 round(s). When an ally applies Bleeding with active attacks, has a 50% chance to launch a joint attack with the Basic ability.
Ascension Effects:
[Aura] When a team member applies Bleeding, increases the effect’s duration by 1 round(s). When an ally applies Bleeding with active attacks, has a 100% chance to launch a joint attack with the Basic ability.
Bleeding
After each ability cast, takes True Damage equal to the applier’s Attack.
Blood Impact
Basic
Deals 110% damage to 1 enemy and applies 1 stack(s) of Bleeding to them for 2 round(s). If there are no other enemies, additionally applies 1 stack(s) of Bleeding for 2 round(s).
Level 2:
Damage +10%.
Level 3:
Damage +10%.
Level 4:
Damage +10%.
Level 5:
Damage +10%.
Bleeding
After each ability cast, takes True Damage equal to the applier’s Attack.
Vampiric Desire
Passive
Crimson Whip
Special
On active attacks, if the target has more than 6 stack(s) of Bleeding, launches a bonus attack with [Crimson Whip] [up to 1 times per round).
Level 2:
Damage +15%.
Level 3:
Damage +15%.
Level 4:
Damage +15%.
Level 5:
Damage +15%.
Deals 165% damage to 1 enemy, removes 1 positive effects on them, and reduces the Ultimate ability’s cooldown by 1 turn(s).
Level 2:
Damage +15%.
Level 3:
Damage +15%.
Level 4:
Damage +15%.
Level 5:
Damage +15%.
Bleeding
After each ability cast, takes True Damage equal to the applier’s Attack.
Fatal Whip
Ultimate
4
Deals 200% damage to 1 enemy, applies 3 stack(s) of Bleeding to them for 2 round(s), and detonates all Bleeding stacks on them. If there are no other enemies left, the Bleeding stacks will not be removed after detonation.
Level 2:
Damage +20%.
Level 3:
Damage +20%.
Level 4:
Ability cooldown is reduced by 1 turn(s).
Level 5:
Additionally applies 1 stack(s) of Bleeding.
Bleeding
After each ability cast, takes True Damage equal to the applier’s Attack.
Recommended Sets
Cursed Set
After attacking, there is a 35% chance to launch a bonus attack using this character’s basic ability. Can be triggered once per turn.
Warrior Set
+15% Attack.
Synergy
Scores
Arena (Offense)
Arena (Defense)
No Man's Land: Bane Wraith
No Man's Land: Flame Lizard
No Man's Land: Wrathful Flood
No Man's Land: Lord of Holy Light
No Man's Land: Shadow Captive
Arcane Dominator: Roaring tulpa
Arcane Dominator: Ash Magisteria
Arcane Dominator: Queen of Tides
Arcane Dominator: Witch of Wind
Arcane Dominator: Gemini Dragon
Armored Incursion (Wood)
Armored Incursion (Fire)
Armored Incursion (Water)
Armored Incursion (Light)
Bio
Coming Soon…