Hazel guide

Hazel

FactionHoly Light Empire
RarityEpic
ElementWater
TypeSupport

Detailed Stats

Attack964
Health 7,171
Defense591
Speed133
Crit. Rate5%
Crit. Damage150%
Focus0%
Resistance0%
Agility5
Precision100

Ability

Dark Blessing

Trait

Leader Ability: In PvP battles, all team members’ Defense is increased by 15%.

Deals 100% damage to all enemies upon 4 consecutive team attacks to one enemy within the current round, inflicting Speed Down to the target for 2 turn(s). Applies Stun to the main target for 1 turn(s) with a 60% chance to inflict Stun on other enemies for 1 turn(s). Cooldown: 3 round(s).

Ascension Effects:

Deals 100% damage to all enemies upon 4 consecutive team attacks to one enemy within the current round, inflicting Speed Down to the target for 2 turn(s). Applies Stun to the main target for 1 turn(s) with a 60% chance to inflict Stun on other enemies for 1 turn(s). Cooldown: 2 round(s).

Speed Down

-30 Speed.

Stun

Unable to act.
[Control Effect]

Dark Orb

Basic

Deals 110% damage to an enemy and heals whichever ally has the least Health. Healing scales with this character’s Max Health.

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Damage +10%.

Level 5:

Damage +10%.

Swift Recompense

Special

3

Heals a team member and removes all negative effects from them. Healing scales with this character’s Max Health.

Level 2:

Healing boost.

Level 3:

Healing boost.

Level 4:

Ability cooldown is reduced by 1 turn(s).

Level 5:

Healing boost.

Wings of Fury

Ultimate

4

Restores Health for 1 team member, applies Max Health Up to them for 2 turn(s), and randomly revives 1 ally. Healing scales with this hero’s Max Health.

Level 2:

Ability cooldown is reduced by 1 turn(s).

Level 3:

Healing boost.

Level 4:

Ability cooldown is reduced by 1 turn(s).

Level 5:

Healing boost.

Max Health Up

+20% Max Health.

Recommended Sets

Terra Set

+15% Health.

Faith Set

Converts 50% of the healing amount into Shield for 2 turn(s).

Synergy

Garrell

Pair with Garrell to trigger Hazel’s Trait ability regularly.

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Armored Incursion (Light)

Bio

The head of the Magical Society of Talin is driven by a sense of ruthless ambition that has won Hazel few friends amongst the commonfolk, whom she despises anyhow, and only slightly more allies from Talin’s equally haughty nobility. Hazel became obsessed with the promises and powers of magic as a youth, to which she has devoted her life – particularly in the pursuit of forbidden elder magicks such as the “ritual of the one-eyed god”, a notorious summoning over which she lost an eye to no profit. Hazel’s insatiable hunger for more powerful sorceries has refocused her ambition inevitably on the Talinese royal house, keepers of some of the world’s most arcane tomes within locked royal vaults.

Desperation makes for strange bedfellows. Hazel’s hunger for forbidden knowledge inspired a secret alliance with none other than the Hirschbuck’s Pontiff, Edicris. Edicris and Hazel have thus worked hand-in-hand for a number of years to destabilize Talin’s relationship with the empire outwardly and sow the seeds of civil discord inwardly with false rumors of treachery against Queen Tia – rather ironic considering Hazel’s own treacherous willingness to bring Talin under the Empire’s thumb. Talin’s recent outbursts of civil disorder have become yet another match set to the powder keg of an increasingly destabilized Aurelica.

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