Zoltan guide

Zoltan

FactionHoly Light Empire
RarityLegendary
ElementLight
TypeOffense

Detailed Stats

Attack1,564
Health 6,508
Defense649
Speed126
Crit. Rate8%
Crit. Damage150%
Focus30%
Resistance0%
Agility5
Precision100

Ability

Thunderblade

Trait

Leader Ability: In PVP battles, all team members’ Defense is increased by 20%.

Gains 1 stack of Enchanted Blade for each enemy alive (capped at 4 stacks) and 1 stack of Thunder Shock for each ally slain (capped at 3 stacks).

Ascension Effects:

Gains 1 stack of Enchanted Blade for each enemy alive (capped at 4 stacks). Reaching max stacks grants 1 bonus turn at the end of each round. Gains 1 stack of Thunder Shock for each ally slain (capped at 3 stacks). Reaching max stacks grants 50% bonus Life Steal.

Enchanted Blade

+35% Defense.
[Unremovable]

Thunder Shock

Defense Pierce and Speed are increased by 30%.
[Unremovable]

Thunder Swirl

Basic

Deals 80% damage to an enemy, with a 50% chance to steal 1 positive effect. If this character has a positive effect when the attack ends, grants Attack Up for 1 turn(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Shield

Redirects some damage from the target to this character.

Enchanted Blade

+35% Defense.
[Unremovable]

Lightning Thrust

Special

3

Deals 80% damage to an enemy, with a 50% chance to apply Stun for 1 turn(s). Grants Immune for 2 turn(s).

Level 2:

Damage +10%.

Level 3:

Damage +10%.

Level 4:

Ability cooldown is reduced by 1 turn(s).

Thunder Shock

Defense Pierce and Speed are increased by 30%.
[Unremovable]

Thunder Sanction

Ultimate

4

Deals 150% damage to 1 enemy and 80% splash damage to all enemies. Also gains Attack Up II and Control Immunity for 2 turns if there are 4 or more stacks of Enchanted Blade and Thunder Shock combined. If there are 7 stacks, gains Attack Up II, Control Immunity, and 2 stacks of Ability Immunity for 2 turns and Elemental Advantage for this attack.

Level 2:

Damage +15%.

Level 3:

Ability cooldown is reduced by 1 turn(s).

Level 4:

Damage +15%.

Level 5:

Ability cooldown is reduced by 1 turn(s).

Level 6:

Splash damage is increased by 20%.

Attack Up II

+50% Attack.

Control Immunity

This character will not be affected by control effects.

Ability Immunity

Grants immunity to the next negative effect taken.

Enchanted Blade

+35% Defense.
[Unremovable]

Thunder Shock

Defense Pierce and Speed are increased by 30%.
[Unremovable]

Recommended Sets

Divine Set

This character has a 30% chance to launch a counterattack with their basic attack.

Assassin Set

Attacks deals 15% more damage to the main target and have a 50% chance of dealing additional 35% damage.

Dragonscale Set

Takes 30% less damage from critical strikes. Does not stack with similar effect types.

Synergy

Scores

Arena (Offense)

Arena (Defense)

No Man's Land: Bane Wraith

No Man's Land: Flame Lizard

No Man's Land: Wrathful Flood

No Man's Land: Lord of Holy Light

No Man's Land: Shadow Captive

Arcane Dominator: Roaring tulpa

Arcane Dominator: Ash Magisteria

Arcane Dominator: Queen of Tides

Arcane Dominator: Witch of Wind

Arcane Dominator: Gemini Dragon

Armored Incursion (Wood)

Armored Incursion (Fire)

Armored Incursion (Water)

Armored Incursion (Light)

Bio

Zoltan spent years in the Imperial service following the very young and very ambitious Emperor Nero. He had already made it to the rank of Captain when a particularly vicious lightning storm one evening threatened to roll back much of his fellow soldiers’ work. As he pressed the advance, Zoltan sensed an incoming arrow and raised his shield up on behalf of a companion. He got more than he bargained for. A powerful blast of lightning chose that moment to rain down from the sky into Zoltan’s shield, and then from Zoltan’s shield into Zoltan himself. Afterward, his fellow soldiers cautiously approached the blackened, scorched body of their officer. To everyone’s amazement, the hardy captain had survived-at a price. His appearance was grossly disfigured, skin scorched, given wounds that seemed to loose occasional sparks. He was no longer the handsome captain of yesteryear, but a member of the walking wounded. Even Zoltan’s friends and family members had to fight hard against the overwhelming urge to pull back from, rather than embrace, their poor Zoltan.

It was in many ways a cause of terrible grief for Zoltan, but in another strange way it had also provided access to an unexpected new power source. Something magical had happened during that lightning strike. Zoltan seemed to have gained the ability to interact with energy at will. A few parlor tricks with sparks on demand were promising enough for Zoltan to take his ideas to a friend, one of the most gifted magical armorers in the Empire-Ackerley. The alchemist thereafter produced a fine specimen of enchanted armor capable of storing Zoltan’s excess electrical energy in a more stable form with arcane runes to dampen power spikes. Zoltan’s excellent service record and “lightning-enhanced form” quickly earned him a promotion to senior commanding officer on the frontlines of battle. Although Zoltan may never be able to satisfy his cravings for human intimacy ever again, he can certainly do more than his fair share in times of war for defense of his homeland.

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