Dulov guide
Dulov
Faction | Holy Light Empire |
Rarity | Elite |
Element | Wood |
Type | Defense |
Ability
Precision
Trait
Attack is increased by 10%.
Ascension Effects:
Attack is increased by 20%.
Supreme Accuracy
Basic
Shielded Shot
Basic
Deals 130% damage to an enemy and grants Crit. Rate Up for 3 turn(s).
Level 2:
Damage +10%.
Level 3:
Duration of Crit. Rate Up is extended by 1 turn(s).
Level 4:
Damage +10%.
Level 5:
Duration of Crit. Rate Up is extended by 1 turn(s).
Level 6:
Damage +10%.
Level 7:
Damage +10%.
Deals 90% damage to an enemy and restores 20% of Health lost.
Level 2:
Damage +5%.
Level 3:
Damage +5%.
Level 4:
Damage +5%.
Level 5:
Damage +5%.
Level 6:
Damage +5%.
Level 7:
Damage +5%.
Crit. Rate Up
+30% Crit. Rate.
Second Shot
Passive
Contest
Passive
Critical Strikes grant a bonus turn and deal extra damage equal to 5% of target Max Health. Can only be triggered once per 1 round(s).
Level 2:
Trigger cooldown -1 turn(s).
Level 3:
Damage increased by 5% of target Max Health.
Grants Control Immunity and Defense Up.
Level 2:
Grants a bonus Defense Up.
Level 3:
Defense Up strength enhanced.
Control Immunity
This character will not be affected by control effects.
Defense Up
+30% Defense.
[Unremovable]
Defensive Counterattack
Ultimate
3
Counter
Ultimate
3
Enters a defensive stance, replacing all abilities and granting Counterattack for 3 turn(s).
Level 2:
Ability cooldown is reduced by 1 turn(s).
Level 3:
Duration of Counterattack is extended by 1 turn(s).
Level 4:
Ability cooldown is reduced by 1 turn(s).
Level 5:
Duration of Counterattack is extended by 1 turn(s).
Enters an offensive stance, replacing all abilities and granting Attack Up II for 3 turn(s).
Level 2:
Ability cooldown is reduced by 1 turn(s).
Level 3:
Duration of Attack Up is extended by 1 turn(s).
Level 4:
Ability cooldown is reduced by 1 turn(s).
Level 5:
Switches Attack Up to Attack Up II.
Counterattack
When attacked, counters using a basic ability.
Attack Up II
+50% Attack.
Recommended Sets
Terra Set
+15% Health.
Vanguard Set
+15% Defense.
Revival Set
Restores 10% of Max Health at the start of the turn, or 20% if under 50% Health. Can only be triggered 2 times per round.
Synergy
Scores
Arena (Offense)
Arena (Defense)
No Man's Land: Bane Wraith
No Man's Land: Flame Lizard
No Man's Land: Wrathful Flood
No Man's Land: Lord of Holy Light
No Man's Land: Shadow Captive
Arcane Dominator: Roaring tulpa
Arcane Dominator: Ash Magisteria
Arcane Dominator: Queen of Tides
Arcane Dominator: Witch of Wind
Arcane Dominator: Gemini Dragon
Armored Incursion (Wood)
Armored Incursion (Fire)
Armored Incursion (Water)
Armored Incursion (Light)
Bio
Dulov is a Keeper of the Peace in his hometown of Pegasus, where he can often be seen walking the streets at night as the only officer reliant on a crossbow for his primary weapon owing to his distaste for close quarters or very dexterous forms of combat. Dulov is most comfortable eyeing lawbreakers from a dark corner affording plenty of opportunity to launch his deadly bolts with precision.
Dulov has seen things he’d rather forget in his life, and like many Keepers of the Peace, has made a second home of his local tavern. The recent outbreak of plague is only the latest misfortune to hit Pegasus during Dulov’s life, and he looks forward to the day he can safely drown his sorrows once more as soon as this latest crisis has ended.