Game Updates
- [Festival] The Winter Festival event has ended. The Winter Festival Store will remain open until January 12th.
- [New Hero] Introducing Brand the Brilliant! [New Event] The Bounty of Brand the Brilliant begins.
- [System] Optimize the account reset function: If a player is the guild president, they now need to transfer their position to another member before they can reset their account.
- [Arena] Arena Matching: Reduced the strength of the opponents in the Bronze and Silver tiers.
- [Arena] Added a point protection function: When attacked in the Arena, the loss of points will not result in ranking down.
- [Hero Pass] When the Hero Pass is purchased, if there are less than 3 days remaining, a reminder message will now be displayed.
- [Multi-battle] Now the status information of the multi-battle setting will be saved on the device.
Hero Balances (values are calculated based on max skills)
- [Skill 3-Ultimatum] The damage range has been increased from 100% – 200% to 150% – 200%.
- [Trait-Cruel Blade] The damage range has been increased from 30% – 60% to 40% – 60%. Ascension Effect: Gunfire support can now apply [Defense Reduction] to the target for 2 rounds instead of applying [Attack Up].
- [Skill 3-Plague Emissary] The probability of infection has been increased from 60% to 100%, and the health loss per round while in the Plaguebringer state has been reduced from 10%, 20%, then 30% to 5%,10%, then 15%.
- [Skill 1-Slash] The probability of applying [Defense Down] increased from 30% to 50%.
- [Skill 2-Sneak Attack] The probability of applying [Defense Down] increased from 30% to 50%.
- [Skill 3-Snowstorm] The cooldown has been reduced from 4 rounds to 3 rounds.
- [Skill 1-Lunge] The effect of applying [Speed Down] increased from 50% to 80%.
- [Skill 2-Foil] Now adds [Bleeding] to the target for 2 rounds.
- [Skill 2-Dark Fog] The cooldown has been reduced from 4 rounds to 3 rounds.
- [Skill 3-Dark Arrow Storm] The skill damage coefficient has been increased from 120% to 150%.
- [Trait-Conviction] Increased the Ascension Effect damage from 20% to 30% for enemies with positive effects.
- [Skill 2-Inquisition] The skill damage coefficient has been increased from 100% to 150%.
- [Skill 3-Demonsword Devour] The damage factor has been increased from 200% to 250%.
- [Skill 1-Wildaxes] The taunt probability is reduced from 100% to 50%, and the skill damage coefficient has been increased from 50% to 80%.
- [Skill 3-Call of the King] Before modification: Removed 2 negative effects from all teammates. After modification: Removes 1 negative effect.
- [Trait-Unshakable] Before modification: When taking damage, the damage reduction is increased by 5%, 10% if ascended, with a maximum of 3 layers stacked. After modification: When taking damage, the damage reduction is increased by 10%, 20% if ascended, and cannot be stacked.
- [Skill 1-Mighty Strike] The probability of applying [Attack Down] is reduced from 80% to 50%.
- [Skill 2-Brutal Hammer] Effect adjustment: Before modification: Remove all negative effects and restore 30% of maximum health. After modification: Removes all negative effects and restore 10% of health for each negative effect that is removed.
- [Skill 3-Totemic Charge] The effect of increasing the Max Health Up value is reduced from a maximum of 5 stacks to a maximum of 3 stacks.
- [Skill 1-Arcane Surge] The skill damage coefficient has been reduced from 100% to 80%.
- [Skill 3-Arcane Nova] The skill damage coefficient has been increased from 180% to 200%.
- [Combat Prowess] The base damage increase of all teammates is reduced from 50%, 80% if ascended, to 40%, 60% if ascended.
- [Void Encroachment] In battle, the triggered attack effect can no longer trigger the trait.
Additional Adjustments
[Cursed Set]
Before modification: After attacking, there is a 50% probability of launching a bonus attack using this character’s basic ability.
After modification: After attacking, there is a 35% probability of launching a bonus attack using this character’s basic ability.
[Poison] Mechanism adjustment: Adjusted from settlement at the beginning of the round to settlement at the end of the round.
General Bug Fixes
- [Multi-battle] Fixed an issue where the multi-battle duration was too long, which was causing the time to be displayed incorrectly.
- [Hero Pass] Fixed a bug where the Hero Pass experience could exceed the maximum limit of weekly gains.
- [Mission] Fixed the problem where Zalux’s hero mission did not correctly count the purchase of equipment.
- [Jacob] Fixed an issue where switching waves after using his ultimate ability would cause a battle error.
- [Mytheasia] Fixed a bug where Mytheasia’s healing would heal incorrect units. (For example, Blackhorn’s Totum.)
- [Arcane Dominator] Fixed a bug where Ash Magisteria‘s Sacrificial Canon would launch bonus damage to himself.
- [Arcane Dominator] Fixed the ability description error of the Witch of the Wind.
- [Arcane Dominator] Fixed the ability description error of the Gemini Dragon.
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