UPDATE 09/06/2023

September 5, 2023

Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [New Hero] Aliz (Wood)

  • Legendary crowd control hero from the Free Cities faction.

2. [Special Summon: Aliz Rate-Up]

  • Legendary heroes summoned have a 50% chance to be Aliz.
  • If the summoned Legendary hero is not Aliz, the next Legendary summon is guaranteed to be Aliz.
  • Event Period: 09/07 00:00 – 09/21 00:00 (UTC-4).

3. [Limited Summon: Featured Heroes]

  • Featured Legendary Heroes: Fendrich, Ralf, Lyerly, and all Legendary Light & Dark heroes.
  • If 2 consecutive Legendary summons do not include Fendrich, the next Legendary summon is guaranteed to be Fendrich.
  • Event Period: 09/07 00:00 – 09/21 00:00 (UTC-4).

4. [Limited-Time Event: Fractured Bonds]

  • Complete event quests to earn bountiful rewards!
  • Event Period: 09/07 00:00 – 09/21 00:00 (UTC-4).

5. [Magic Pass: Alisha – Hunter’s Melody]

  • A new Magic Pass featuring Alisha is coming soon!
  • Event Period: 09/12 00:00 – 10/12 00:00 (UTC-4).

Hero Balance Adjustments

[General Changes]

  • Bonus Turn Abilities (Allies): Cooldowns now scale with rounds instead of turns (UI indicators updated).
  • Affected Heroes:
    • Evelyn (Ultimate), Ophelia (Special), Aubry (Special), Yolanda (Special), Halia (Special), Hassel (Special), Abbott (Ultimate), Joseph (Special).
    • Shane (Special & Ultimate) – Only UI indicators updated (functionality unchanged).

[Individual Hero Adjustments]

Evelyn

  • Trait Ability: Now grants +30% Attack (in addition to Defense).
  • Trait Ability (Ascended): Now grants +30% Crit Rate & Crit Damage (in addition to Attack & Defense).
  • Ultimate Ability: Damage multiplier increased from 100% → 150%.
  • Ultimate Ability (Mastery): Now inflicts [Defense Down II] (1 turn).

Urion

  • Trait Ability (Ascended): Removed cooldown on elemental advantage bonus when taking damage.
  • Basic Ability: Damage multiplier increased from 100% → 120%.
  • Ultimate Ability (Mastery): Replaced shield bonus with +15% damage.

Kalona

  • Trait Ability: Now grants [Speed Up II] (1 turn).
  • Ultimate Ability: [Control Immunity] is now unremovable.

Abaddon

  • Special Ability: Cooldown reduced to once every 2 rounds.
  • Special Ability (Mastery): Replaced healing bonus with +10% damage.
  • Ultimate Ability: Damage multiplier increased from 250% → 280%.

Aubry

  • Trait Ability: Health restoration increased from 15% → 25%.
  • Special Ability: Now grants [Attack Up II] (2 turns).
  • Ultimate Ability (Mastery): Replaced +10% damage with +1 turn [Immunity].

Orakh

  • Trait Ability: True Damage increased from 5%/10% → 8%/16%.
  • Ultimate Ability: [Silence] is now unremovable.

Valeria

  • Basic Ability: [Defense Down] chance increased from 50% → 100%.
  • Basic Ability (Mastery): Replaced +25% effect chance with +10% damage.
  • Special Ability: Damage multiplier increased from 100% → 120%.

Bug Fixes

  1. Faith Set description clarified (now specifies “healing abilities”).
  2. Salgas’ Trait Ability description fixed (no functional change).
  3. Fixed Ash Magisteria’s [Flame Bombs] incorrectly exploding on allies when transferred to monsters.

Leave a Comment

Your email address will not be published. Required fields are marked *

17 + nine =

Scroll to Top